My Work
About Me
Hey there! I’m Rodrigo Sanchez, a versatile game developer with a drive for quality who enjoys working on multi-disciplinary teams to create fun interactive experiences. I learned to code and started making games back in 2015. My areas of interest are AI, procedural generation, performance optimization, and computer graphics. I’ve always enjoyed the artistic side of development as well as the technical, and I feel most at home when I’m able to use that knowledge to work together supporting teams making awesome games.
I learned and grew a lot as a person and a developer at Paladin Studios, my first employer and where I spend close to 5 years at. I am not looking for a new job opportunity working full-time in a game development studio. If you’re looking for an autonomous, wholehearted guy to fit in your team, let’s have a talk!
Skills
- C#
- C++
- Unity
- UE4
- Multiplayer
- Tooling
- Agile
